Freq (TC-6124) CL 9

Medium Human soldier 1/Jedi 5/noble 1/Force adept 2
Init +5; Senses Use the Force +17
Languages Baragwin, Basic, Bith, Huttese, Kaminoan, Mando’a, Omwatese, Togorian; language absorption

Defenses Ref 23 (flat-footed 21), Fort 23, Will 26
hp 85; Threshold 23

Speed 6 squares
Melee dueling lightsaber + 9 (2d8+5) or
Melee dueling lightsaber + 9 (2d8+6) with both hands
Ranged DT-12 heavy blaster pistol + 8 (4d6+6) or
Ranged heavy variable blaster rifle + 8 (3d6+6)
Base Atk + 7; Grp + 8
Atk Options Point Blank Shot [Core p.87]
Special Actions Born Leader [Core p.44], Equilibrium [Core p.101]
Force Powers Known (Use The Force +17) farseeing [Core p.96], Force grip [Core p.97], Force slam [Core p.97], Force track [JATM p.26], move object [Core p.98], rebuke [Core p.100], surge [Core p.100], vital transfer [Core p.100]
Force Techniques Language Absorption [KOTOR p.54]

Abilities Str 12, Dex 12, Con 10, Int 16, Wis 16, Cha 16
Special Qualities build lightsaber
Talents Armored Defense [Core p.52], Born Leader [Core p.44], Equilibrium [Core p.101], Force Perception [Core p.101], Force Treatment [Core p.214], Guardian Spirit [JATM p.16]
Feats Armor Proficiency (light, medium) [Core p.82], Force Sensitivity [Core p.85], Force Training (2) [Core p.85], Linguist [Core p.86], Martial Arts I [Core p.86], Point Blank Shot [Core p.87], Skill Focus (Use the Force) [Core p.88], Surgical Expertise [Core p.88], Weapon Proficiency (lightsabers, pistols, rifles, simple weapons) [Core p.89]
Skills Knowledge (galactic lore) + 12, Knowledge (life sciences) + 12, Knowledge (technology) + 12, Mechanics + 12, Perception + 7 (may Use the Force + 17 instead), Persuasion + 12, Treat Injury + 7 (may Use the Force + 17 instead), Use Computer + 12, Use the Force + 17
Possessions DT-12 heavy blaster pistol (tech specialist mod; + 2 damage) with Improved energy cell, dueling lightsaber, heavy variable blaster rifle (tech specialist mod; + 2 damage), stormtrooper armor (+ 7 armor, + 2 equipment; tech specialist mod: + 1 Reflex Defense) with integrated equipment, 5 slots, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), datapad, mastercrafted encrypted long-range comlink with holo capability, medical kit, surgery kit

Organization Score (Grand Army of the Republic): 8
Organization Rank: Sergeant, 3rd Class
Organization Bonuses:

  • 1/Encounter-swift action, grant an additional move action to all allies within LOS.
  • 1/Encounter, get a +5 insight bonus to one INT-based skill check
    Requisition Bonus: +2


Star Wars: Brothers in Arms AdamScottFM